Sunday, March 14, 2010

The Worst Conversions of Recreational

CONVERSIONS it copies

I bring to you another article with flavor viejuno, that that you like. If there is something that was looking alike to the HYPE in the times of the systems of 8 bits, that the words were “a Conversion of the recreational one”. The best video games were in the recreational lounges and there were costing us 5 five-peseta coins (or more) the game. To be able to play these games the times that let's want in our house, for many, had no price. Nevertheless, frequently, on having played for the first time, the damper was supreme.

We invite you to visit this particular gallery of the horror with a few of the worst conversions of recreational machines. They all are not and of course they are worse, but you will be able to do to yourselves an idea of the quantity of truños that were straining us. And not only we limit ourselves to the games in cassette; the cartridges and even the CD's also had his.

DRAGON'S LAIR (NES and Super Nintendo)

01-dragons lair

When we think about Dragon's Lair immediately three letters a come to us the mind: QTE. The arcade of Dragon's Lair had an innovative mechanics, where we were intervening in an animation movie by means of precise movements or touching buttons in the precise moment. Although our movements only were connecting to different scenes, we had the impression of being handling a few graphs of the host, incomparable with those of any recreational other one, and this is what gave the reputation to Dragon's Lair.

03-Dragons Lair

Sir Dirk, one of the best heroes of the Video games

Nevertheless, the versions of NES and Super Nintendo are an action / platform game in third person. Of course, with a few animations enough curradas, sprites fat persons and quite coloristic. An attempt of taking advantage of the reputation of Dragon's Lair to edit a game that does not have almost anything that to see with the original arcade.

02-Dragons lair

In the version of Super Nintendo there was no only one QTE

It seems to me to remember that the NES version had very good criticism in Hobby Consoles. Luck that then Angry Video-game Nerd came to extract me of doubts:

DAYTONA USA (Sega Saturn)

04-Daytona USA

Saturn began with bad foot his journey with the conversions of recreational. While the arcade was running to 60 fps, the Saturn version was covering to a few wretches 20 fps, appearing also an annoying clipping with the stages, with what the gentleness and speed sensation of the arcade were going away to the garete. Already with this conversion Sega Saturn it began losing points against Sony Play Station …

ALTERED BEAST (Sega Master System)

05-Altered Beast

That does not cheat the nostalgia to us: Altered Beast is a game cutrecillo. Many we it have mythologized to the being the game that was coming with the Megadrive before the Sonic throwing, but rejugadlo and you already will see that it is a peñazo: while we are in human form we will distribute kicks and punches of quite coarse form us up to managing to transform in wolf, dragon or tiger, which is where the game gains some interest. The version of Master's degree System tries to take the machine Arcade to a system that, for its own limitations, cannot support it. The blinkings are slightly constant during the duration of the game, the slightly slow jugabilidad of the original arcade she turns out to be aggravated after 1 and 2 has to touch the buttons simultaneously to jump, the final enemies reducieron of size to avoid major evil … And the worst thing, it is you who will have to play alone, because the version of Master's degree System de Altered Beast has no option for two players.

06-Altered Beast

The Zombies already existed in the ancient Greece

NEMESIS/GRADIUS (Spectrum)

07-Nemesis

The saga of matamarcianos of Konami also had his skids in the home-made computers. While the versions for MSX, of cartridges and very similar to the recreational one, were providing many hours of diversion (because sight that they were difficult, the he-goats), the Spectrum version did not cover the same luck. With a few quite plug-ugly graphs, a slightly lucky combination of colors and the elimination of all the sound effects and music, the Nemesis conversion (or Gradius, since queráis to call it) is slightly advisable even nowadays, when we have emulators free.

08-Nemesis

STREET FIGHTER II (PC)

09-SF2

While the version of Super Nintendo was recreating of form very faithful to the recreational one, the PC users were not lucky. In spite of being able to choose between 8 fighters and a few graphs quite near to the arcade, it was awful jugabilidad, some graphic errors (Hadoken de Ryu and Ken were equal to the Yoga's fire of Dhalsim), the drastic clipping of the sound-track (during all the game there was heard the music of personages' selection), a few glitches of the host (if we were gaining a combat in the air there we were remaining) and that also we could not chain blows (the sprites were invulnerable when they were receiving damage) what classifies this conversion as the worst Street Fighter 2 that has appeared for domestic systems.

10 Street Fighter

As we have the SFII screens much seen, better to put a photo of this miss disguised as Cammy (although it was not going out in the game)

GHOST and GOBLINS (Amstrad)

11-ghostngoblins

If the conversions were already bad if the same, the version for Amstrad CPC of the outstanding figure of Capcom gains the garland. Not only for the graphs, the cutrísimas animations and the music vaguely been inspired by the original topic, but because it is the first time that Sir Arthur dies with the put armor. With only one impact they were sending us straight to the grave, without remaining in gayumbos like it happens in the rest of versions. I do not want to imagine the face of the buying pobrecitos when they were loading the game and were meeting this:

We still have not finished, they stay a few on the second page …

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